SDK º»¹®  Æ÷·³[0]  ¿¹Á¦[0]  Q/A[0]  ½½·Ôºñ¿ì±â
DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 EndScene   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç]
IDirect3DDevice9::EndScene ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::EndScene ¸Þ¼­µå


IDirect3DDevice9::BeginScene ¸Þ¼­µåÀÇ È£Ãâ¿¡ ÀÇÇØ ½ÃÀÛ µÈ Àå¸é(scene)¸¦ Á¾·áÇÑ´Ù.

±¸¹®

HRESULT EndScene(VOID);

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALLBeginScene ÀÇ Àü¿¡ EndScene °¡ ºÒ·Á °¬±â ¶§¹®¿¡, ¸Þ¼­µå°¡ ½ÇÆÐÇß´Ù.



ÁÖÀÇ

ÀÌ ¸Þ¼­µå°¡ ¼º°øÇßÀ» °æ¿ì, Àå¸é(scene)´Â µå¶óÀ̹ö¿¡ ÀÇÇÑ ·»´õ¸µÀ» À§Çؼ­(¶§¹®¿¡) Å¥À× µÇ°í ÀÖ´Ù. À̰ÍÀº µ¿±â ¸Þ¼­µå´Â ¾Æ´Ï±â ¶§¹®¿¡, ¸Þ¼­µå°¡ µ¹·ÁÁÖ¾îÁú ¶§ Àå¸é(scene)ÀÇ ·»´õ¸µÀÌ ¿Ï·áÇϰí ÀÖ´Ù°í´Â ÇÒ ¼ö ¾ø´Ù.

Àå¸é(scene)ÀÇ ·»´õ¸µÀÌ Á¤»óÀûÀ¸·Î ½ÃÀÛ Çϰí ÀÖ´Â °æ¿ì, ´Ù¸¥ Àå¸é(scene)ÀÇ ·»´õ¸µÀ» ½ÃÀÛ Çϱâ À§Çؼ­ IDirect3DDevice9::BeginScene ¸Þ¼­µå¸¦ È£ÃâÇÏ·Á¸é , ±× Àü¿¡ ÀÌ ¸Þ¼­µå¸¦ È£ÃâÇÒ Çʿ䰡 ÀÖ´Ù. IDirect3DDevice9::BeginScene ¸Þ¼­µåÀÇ È£ÃâÀÌ ½ÇÆÐÇϰí ÀÖ´Â °æ¿ì´Â, Àå¸é(scene)ÀÇ ·»´õ¸µÀº ½ÃÀÛµÇÁö ¾Ê±â ¶§¹®¿¡, ÀÌ ¸Þ¼­µå¸¦ È£ÃâÇÒ ÇÊ¿ä´Â ¾ø´Ù.

ÂüÁ¶

IDirect3DDevice9::BeginScene


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP