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DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ±× ¿ÜÀÇ ÇÔ¼ö D3DXCreateRenderToSurface [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç]
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| Microsoft DirectX 9.0 |
·»´õ¸µ Ç¥¸éÀ» »ý¼º ÇÑ´Ù.
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HRESULT D3DXCreateRenderToSurface(
LPDIRECT3DDEVICE9 pDevice, UINT Width, UINT Height, D3DFORMAT Format, BOOL DepthStencil, D3DFORMAT DepthStencilFormat, LPD3DXRENDERTOSURFACE *ppRenderToSurface );
ÆÄ¶ó¹ÌÅÍ
- pDevice
- [in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ·»´õ¸µ Ç¥¸é¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÀåÄ¡ÀÌ´Ù.
- Width
- [in] ·»´õ¸µ Ç¥¸éÀÇ Æø (Çȼ¿ ´ÜÀ§).
- Height
- [in] ·»´õ¸µ Ç¥¸éÀÇ ³ôÀÌ (Çȼ¿ ´ÜÀ§).
- Format
- [in] D3DFORMAT ¿°ÅÇüÀÇ ¸â¹ö. ·»´õ¸µ Ç¥¸éÀÇ Çȼ¿ Æ÷¸ËÀ» ±â¼úÇÑ´Ù.
- DepthStencil
- [in] TRUE ÀÇ °æ¿ì, ·»´õ¸µ Ç¥¸éÀº ½ºÅÙ½Ç Ç¥¸éÀ» Áö¿ø ÇÑ´Ù. ±×·¸Áö ¾ÊÀº °æ¿ì, ÀÌ ¸â¹ö´Â FALSE ·Î ¼³Á¤µÈ´Ù. ÀÌ ÇÔ¼ö´Â »õ·Î¿î ±íÀÌ ¹öÆÛ¸¦ »ý¼º ÇÑ´Ù.
- DepthStencilFormat
- [in] DepthStencil °¡ TRUE ÀÇ °æ¿ì, ÀÌ ÆÄ¶ó¹ÌÅÍ´Â ·»´õ¸µ Ç¥¸éÀÇ ½ºÅÙ½Ç Æ÷¸ËÀ» ±â¼úÇÏ´Â, D3DFORMAT ¿°ÅÇüÀÇ ¸â¹öÀÌ´Ù.
- ppRenderToSurface
- [out, retval] »ý¼º µÈ ·»´õ¸µ Ç¥¸éÀ» ³ªÅ¸³»´Â,ID3DXRenderToSurface ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.
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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.
D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. E_OUTOFMEMORY Microsoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.
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Çì´õ d3dx9core.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98